Maurizio’s Resume

Download the resume here: http://Cv_Maurizio_Turoni_2019.EN.pdf

Professional Experience:

January 2016 – Present: Realvision Srl – Sesto Calende:

I ‘m responsible for supervising, defining and implementing the technical and creative aspects of a stereoscopic 3D animated project.
Supervising and create all stereoscopic camera settings and animation for the film.
I Work with CG Supervisor to create additional capabilities in stereoscopic cameras in the system.
I Write stereoscopic 3D related software tools as needed.

I can write After Effects javascripts, for automate work.
For this role I use:
Maya, Python (PySide), Maya Api, QT5, Mel, After Effects, javascriptx.

Sometimes I work with RD software department for to help them with developing stereo systems software for glass-free monitors.

For this role I used:
QT5, C, C++, OpenCV, Cuda, NVIDIA Visionworks.

September 2011 October 2015: Rainbow CGI – Roma:
July-October 2015 – Shotgun developer, used Python (www.shotgunsofware.com).

Creating a Software to package assets for studies abroad, used QT5
with library mysql.

January June 2015 – Design and development of software for cataloging and searching animation’s scenes extract from video, used OpenCV’s libraries, QT,
Mysql.

2011 -2014 – My main goal was the realization of a digital asset management system for a
pipeline oriented to animation,(DAM) . I used many development
environments as PHP and javascript, jquery, for HTML U.I., python and c++
for dataflow with Maya.
July 2004 to September 2011: Maga-Animation S.r.l. – Monza

2011 Pipeline tools , new release Asset Manager.

2010 Stereoscopic Supervision of an episode of series 2 of ‘Acqua in Bocca’ by G.Manuli.
Implementation of a disparity (or parallax) measurement system utilising Maya and a MySQL database which can produce a Depth Chart for Perceived Depth in any moment of
the film.

Stereoscopic supervision and implementation for the film opener of Artech
Dcinema.

2009 Pipeline supervisor for the second series of ‘Acqua in Bocca’ by Guido Manuli

Pipeline implementation for communications between Maya and After Effectts
utilising XML files and integration with a MySQL database.

Feasibility study on 3D Blender integration software.
2008 Pipeline supervisor for the first series of ‘Psicovip’ by Bruno Bozzetto Development of a plug-in for Maya for character deformation. Analysis and implementation of a proprietary software for the management of the
production proceess, realised using AJAX, PHP, Apache web server on a Linux platform.

2007 3D Supevisor for the TV series ‘Olimpig’ serie TV realised by Maga-
Animation.

Pipeline supervisor for the first series of ‘Acqua in Bocca’ by Guido Manuli

2006 Bergamo: scientific study and implementation of a MIDI prototype for the
management of 3D characters using Mixer.

2005 “I Cosi” 26-episode TV series by Bruno Bozzetto.
Realisation of a script for the series that allows animators to create and utilise a
database of actions for every single character. Lighting and Rendering for the
whole series. Implemented and rendered the dog’s fur in episode 9. Set-up
integration with tools in MEL.

Education:

October 2015 : MySQL Programmer
FormaTemp 80 hours

January 2014 May 2014 UT.6.01X EMBEDDED SYSTEMS – SHAPE THE WORLD
Just audit for Embedded Systems: Introduction to ARM Cortex-M Microcontrollers.
October 2013 – January2014: Honor Code Certificate Level A
MITx: 6.00.1x Introduction to Computer Science and Programming Using Python.

MIT Course through edX (https://www.edx.org/).

1999-2001 Three cerificates post-diploma, Lombardy Region:
C programming language
C++ Object Oriented programming language
Computer animation.

1997 Degree in Literature, 10 exams, specialisation «Entertainment Disciplines»
1996-1997 Course on Non-Linear Editing using A Avid Media Composer, 3Dstudio Max.
1978-1983 Telecommunications Technician Diploma, grade 54/60, at the l’I.T.I.S. A. Meucci di Roma.