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Maurizio Turoni

Programmazione orientata alla CG.

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Tag: Maya

Stereo 9 views

Posted on 2023-07-03 by ramon

Camera Rig In many cases, auto-stereoscopy monitors have 9 view, that is 7 cameras between camera L and camera R, this rig use main camera […]

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Maya, Python, Stereo

Optical budget in a Maya’s scene

Posted on 2023-07-03 by ramon

Disparity measurements. In a stereoscopic project, whatever it may be, glass or otherwise (e.g. autostereoscopic monitors), I think the most important feature is disparity control. […]

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Maya, Python, Stereo

Depth Map

Posted on 2023-07-03 by ramon

Some 3d stereo player for auto-stereoscopy vision needs of a depth map.What is? It is a 255 gray scale image that contains information relating to […]

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Maya, Python, Stereo

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